telling
digital stories
some practical
examples of how to use new technologies to tell stories roberto cuccu |
||
Over the years, Web sites have turned from static text and picture pages to dynamic multimedia environments, although most of the time animated with fly-out menus, little sparks flying around the screen while playing hi-fi music. This section of the magazine is not about that, but it is about using technology for telling stories. Stories can be told to simply entertain, but also to teach a moral, a lesson, to make you think or just for the pleasure to communicate what you feel to others. There's even the possibility to create them in collaboration with others . Thanks to tecnology, stories can be told in many different ways: they
can be told in the comic book style, One of the purpose of this column is to stimulate educators and students to watch with new eyes the tons of animated material on the Web and think about the possibility to be themselves designers and producers of educational animated stories, or at least to better appreciate the potentialities of these forms of communication. Of course we don't need to have Disney cartoons as the model for our productions, as they are far too sophisticated for us. In fact it's also possible to produce an animated story with little movement at all (movement being the most technical part of the job), but outstanding because of its interesting style of narration, original setting, appropriate shots and a well constructed final climax scene. Let's analyse three different kinds of digital animated narration, and see what we can learn from them. Artist Scott Mc Cloud is the
brilliant author of Understanding Comics and Reinventing
Comics, two books that transcends the world of comics and taps
into much deeper issues such as creativity, entertainment and others.
clic
on picture
Teetering is an animated cartoon in black
and white by Dave Jones (www.transcience.com.au).
It's an amazing demonstration of how it is possible to create some low-band
astonishing entertaining animation with surprisingly simple characters,
no dialogue or music at all but some noises. If you leave apart the drawing
skills of Jones, what we certainly appreciate in this story is the role
of a good script in establishing the quality of the graphic story. The
same story, drawn by a poorer drawer, would probably somehow still win
us over, just because, as digital cartoonist Mark Clarkson (http://www.markclarkson.com
) suggests in his book about web cartoons, good writing generally triumphs
over mediocre, or even bad animation; technically great animation, conversely,
does not triumph over mediocre writing. clic
on pictures
Another kind of animation that could raise the interest of educators
is the one that describes a process, be it scientific, historical or whatever. The animation Beam Engine illustrates a version of James Watt's steam engine - one of the inventions that paved the way for the Industrial Revolution-, how it works and it eventually offers the possibility to rebuild it piece by piece, to test the comprehensione of its functioning. This last activity can also be a useful means to develop visual memory and logical skills. clic
on pictures
roberto cuccu |
|
|