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#VRML V2.0 utf8 #File GANIMEDE.WRL DEF Ganimede Transform { scale 34 34 34 translation 768 50 -100 children [ Shape { appearance Sony_Appearance { description "Ganimede" material Material { diffuseColor 1 1 1 emissiveColor 0 0 0 } texture DEF GanimedeTexture ImageTexture { url "..\..\images\sat3.jpg" } textureTransform TextureTransform { scale 1 1 } } geometry Sphere {} } ] } DEF GanimedeTime TimeSensor { cycleInterval 0.5 loop TRUE stopTime -1 } DEF GanimedeRotation OrientationInterpolator { key [0, 0.25, 0.5, 0.75, 1] keyValue [ 0.05 -0.99 0.0 0.0, 0.05 -0.99 0.0 1.57, 0.05 -0.99 0.0 3.14, 0.05 -0.99 0.0 4.71, 0.05 -0.99 0.0 6.28 ] } ROUTE GanimedeTime.fraction_changed TO GanimedeRotation.set_fraction ROUTE GanimedeRotation.value_changed TO Ganimede.set_rotation