The Multiplatform Adventure Game Engine Game Development Team

Adventures of a Future Generation
The Quest For Lizard Island
The Night of Deceit
 
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Project in development or to be developed!
This page will contain a short summary for each and every game developed by our team. It's meant both for "non-team-members" to see what we could realize if we had the help of skilled and willing people, and it's meant for team members to see which are the current imagined projects to choose from :-)
 

Name: Adventures of a Future Generation
 
Submitter: Luca
 
Genre: it will use my own Star Trek setting (few years after TNG), and will not be demential like Maniac Mansion II, but yet with a bit of humor like Indiana Jones!
 
Plot: It's a routine day onboard of U.S.S. Nostromo, federal starship, and everybody is busy with his duties. Lgt. Lana Roden too is busy with her counsellor activities, when... all of a sudden she gets kidnapped from the ship and finds herself on a strange and unknown planet?
 
Where is she?
 
Who kidnapped her?
 
Strange aliens lean toward her, she's naked and doesn't know what to do... will you succed in save her from the alien menace and bring Lana back to her duties in time to complete them? ;-)
 
For more informations...
 
Notes: The game will be set in different times: the first two chapters will deal with U.S.S. Nostromo (the first onboard the ship, the second on the alien's planet), and will be something like a “flashback” for the next three (?) chapters, set two years past, onboard U.S.S. Arcadia. There will be the ability to use more than one character (Lana will not be the only protagonist).
 

Name: The Quest for Lizard Island
 
Submitter: Chris
 
Genre:
 
Plot: There's no ozone layer left, which means we have to live deep down in the ocean. In big cities protected by HiTech equipment we live an unnatural and boring life. You’re name’s John and you accept this as all the other. Until one day...
 
An old man tells you about Lizard Island. A place where you still should be able to live a natural life, just like the old jungle tribes did. You achieve some old maps and equipment, and just after that an accident appears. The old man dies and you’re standing there with the key to Lizard Island. But the journey is long, and it will cost you a fortune just to get out of your own city.
 
On the other side, the accident wasn’t an accident. It was the government who tried to kill the old man to get the equipment you just got. In other words, you’re alone and hunted.
 
The Quest for Lizard Island is just about to begin...
 

Name: La Notte degli Inganni [The Night of Deceit]
 
Submitter: Darth G
 
Genre: Mistery, Agatha Cristie style
 
Plot: A murder has occurred in a secluded town situated near an disturbing lake in southern Germany. Inspector Malcom is sent there to investigate by the police. Once there, Malcolm will find a terrible reality of people frightened by the strange events happening in the surroundings, obscure presences that monitor everything that happens in the little village and a child, a faceless child.
 
During his researches, Malcolm will explore the little town, tha mysterious lake and the surroundings.
 
Notes: There will be the chance to die during the game (only two or three specific times).
Presence of paranormal happenings.
Complex dialogues, Agatha Cristie style.
Desires: chance to set the game both during day and night (not dynamically).
 
Read more details.
 

Contact the team
If you think you could help our project with your skills, or would like to join the team to be helped in your project, write an email to Game Development Team telling us what you can do and what are your ideas!