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Audio Digitale


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Marche


Tutto sull'Audio Digitale


Indice

 


General information

Digital audio is the most commonly used method to represent sound inside a computer, many audio processing device and modern audio storage devices (like CD, MD, DVD).

Digital audio technology is a method of representing audio signal using binary numbers. An analog audio signal is converted to digital by the use of an analog-to-digital (A/D) converter chip by taking samples of the signal at a fixed time interval (sampling frequency). Binary number are assigned to these samples. This process is called sampling. This means that the audio data is stored as a sequence of samples taken from the audio signal using constant time intervals. A sample represents volume of the signal at the moment when it was measured.

This digital stream of data is then recorded onto storage media (magnetic tape, optical disk, hard disk or computer memory) or transmission path (telecommunication network, Internet, digital satellite, digital TV transmission). Upon playback, a digital-to-analog (D/A) converter chip reads the binary data and reconstructs the original analog signal. This process virtually eliminates generation loss as every digital-to-digital copy is theoretically an exact duplicate of the original.

In uncompressed digital audio each sample require one or more bytes of storage. Number of bytes required depends on number of channels (mono, stereo) and sample format (8 or 16 bits, mu-Law, etc.). The length of this interval determines the sampling rate. Normally used sampling rates are between 8 kHz (telephone quality) and 48 kHz (DAT tapes).

The physical device that converts analogue audio to digital audio is called ADC (Analog to Digital Converter) and the device which converts digital audio to analogue audio is DAC (Digital to Analog Converter).

Sampling parameters affect quality of sound which can be reproduced from the recorded signal. The most fundamental parameter is sampling rate which limits the highest frequency than can be stored. It is well known (Nyquist's Sampling Theorem) that the highest frequency that can be stored in sampled signal is at most 1/2 of the sampling frequency. Sample encoding limits dynamic range of recorded signal (difference between the faintest and the loudest signal that can be recorded). In theory the maximum dynamic range of signal is number_of_bits * 6 dB . This means that 8 bits sampling resolution gives dynamic range of 48 dB and 16 bit resolution gives 96 dB.

 

Digital to analogue conversion technology

Digital audio formats

Digital audio broadcasting

Networked audio

Papers and FAQs

Speech and music coding

Digital audio interfaces

Computer audio

Contents rights management

Tecording industry is worried about copying of their products (CDs). The recording industry has tried putting down the first critical pieces for a system it hopes will keep songs on the Net from being pirated.

The general term 'piracy" refers to the illegal duplication and distribution of sound recordings and takes three specific forms: counterfeit, pirate and bootleg. Counterfeit recordings are the unauthorized recording of the prerecorded sounds, as well as the unauthorized duplication of original artwork, label, trademark and packaging of prerecorded music. Pirate recordings are the unauthorized duplication of only the sounds of one or more legitimate recordings. Bootleg recordings are the unauthorized recording of a musical broadcast on radio or television or of a live concert.

The most talked about technology has been Secure Digital Music Initiative (SDMI). The first phase of the SDMI system requires that portable digital music player manufacturers implement several security components, foremost among them a digital rights management system (DRM). This will allow record labels to securely distribute and track files as they are transmitted over the Net and on to portable players.

 


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