telecomunicazioni, gsm, paging, satellite, wap, telecomunication


Comunicazioni Mobili


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Introduction to modern mobile communications

The most modern telephone is the cellular telephone, or commonly called a cell phone. A cellular telephone is designed to give the user maximum freedom of movement while using a telephone.

Mobile communications is a hot topic. The number of mobile communication devices users is growing very fast. The number of mobiles (cellular phones) is now exceeding the number of fixed lines in many countries (Finland, Japan etc.).

Cellular/mobile phones are everywhere and their utility is growing. A cell phone is a radio telephone, that may be used wherever "cell" coverage is provided. The role of cellular phones has risen with improvement in services, reduction in service costs and the ever increasing services available through cell phones.

Mobile Internet access is a global phenomenon with even great implications. Leading phone manufacturers such as Ericsson, Matsushita (Panasonic), Motorola, and Nokia have put a great deal of marketing effort behind the mobile Internet phenomenon, recognizing that adoption is a complex business proposition. In Europe, WAP is has generated widespread interest because of lots of marketing and expectations put to it. In Japan NTTDoCoMo's mobile Internet service is based on a service called iMode that uses Compact HTML (CHTML) microbrowsers in the phone. There are also products on the market which combine a PDA, a real web-browser and some communication interface (cellular phone, WLAN etc.) into one smart communication device. A the generic phone may soon acquire a browser. And mobile phones will morph into PDAs or organizers. The markets will show what customers will buy and use. The handsets sold over the next few years are likely to operate much differently than those of today. Mobile terminals are complex embedded systems, with stringent real-time requirements for signaling and voice processing. Now Web browsing, multimedia, and connectivity requirements are added to the list.

There are many technical challenges to be solved to make all this to work. Ubiquity is a pinnacle that the cellular communication sector has hoped to reach for the past five years. To reach this goal, a series of networks must be built that allow consumers to use their phone anytime, anywhere. The truth is ubiquity is far from becoming a reality. Across the world cellular carriers can't seem to agree on a single air interface for wireless operation. But, despite battles on the standards front, the wireless community has pushed forward in its efforts to build mobile networks and phones that deliver worldwide coverage. To make this happen, they have focused their attention on developing multimode systems that can support CDMA, TDMA, GSM, GPRS, wideband CDMA (W-CDMA), and a host of other air interfaces in the same box.

Mobile Internet is a hot topic. Mobile Internet benefits from the creativity and enthusiasm of entrepreneurs to bring life to the market. It is not only the technology, but a multitude of consumer and business issues, which will decide how quickly and widely next-generation wireless services are deployed. The first version of WAP was a dissappointment to users, because it was not real Internet, but some poor imitation of it. The first users got a very strong dissappointment on the services, and the service market has not got any gib business although most new cellular phones have WAP capabilities in them, but hardly anyone uses them in most countries. Instead of WAP, most users use SMS to access simple mobile services.

In Japan, mobile Internet is getting a warm reception for various reasons in busines, technology and marketing. Third Generation wireless services are being boosted by a combination of positive factors in Japan. The Japan government is now pushing for third generation (3G) services, both to provide increased mobile capacity at home, and to ensure that Japanese companies are well positioned in the competition for the next generation of wireless equipment around the world.

Before 3G there could be 2.5G. In Europe, deployment of modified second generation services (called 2.5G products) such as General Packet Radio Service (GPRS) will boost bandwidth and provide always-on capability that should make the mobile Internet take off. GPRS is an attractive solution to operators, because it does not require the same degree of investment as UMTS. In Europe licenses for operators for third generation (3G) services have been sold in many countries at very high prices to operators, and not operators have some hard time in figuring out how to get the money from user to play for the ghigh licensing fees and high cost of building 3G network.

In North America, recently announced wireless data services (such as Sprint's HDML based web browsers) are creating U.S. market awareness. America is well behind Europe and Asia in mobile adoption, let alone wireless data services. Size and wealth make the U.S. a very attractive target, but the hyper-competitive business environment has actually held U.S. adoption back.

 

 

General information

Basic technologies

The vast majority of today's voice-only (2G) wireless communications devices were originally based on a dual-processor architecture. A digital signal processor (DSP) handled many of the communications tasks, such as modulating and demodulating the bit stream, coding and decoding to maintain the robustness of the communications link despite transmission bit errors. In addition DSP part usually handles encrypting and decrypting for security, and compressing and decompressing the signal. The second processor was a general-purpose processor, which processed the user interface and the upper layers of the communication protocol stack.

The basic dual-processor architecture of 2G will migrate to data-centric 2.5 and 3G devices, but needs to be enhanced. New 2.5 and 3G applications, such as streaming video and others, will change the nature of wireless communication devices. Designers of wireless platforms should be concerned about maintaining a high degree of flexibility.

 

GSM

Other 2G systems than GSM

CDMA Based cellular phone systems information

Third generation mobile phone systems

Third generation mobile communciation systems often called with names 3G, UMTS and W-CDMA promise to boost the mobile communications to new speed limits. The promises of third generation mobile phones are fast Internet surfing, advanced value-added services and video telephony. What will be the reality we will start to see in few years. Mobile communication is promised to move from simple voice to rich media, where we use more of our senses to intensify our experiences.

There is tremendous excitement about the development of 3G wireless telecommunication systems. Two major forces are driving the development of these 3G systems. The first is the demand for higher data rate services, such as high-speed wireless Internet access. The second requirement is the more efficient use of the available radio frequency (RF) spectrum. This second requirement is a consequence of the projected growth in worldwide usage of wireless services. W-CDMA is the emerging wireless multiple access scheme for IMT-2000/UMTS.

But not all of this will happen at once. 3G is an evolution to a communications ideal that no one completely understands yet. It seems that the deployment of 3G will be slower than expected some time ago. Some analysts say that third generation W-CDMA networks will not widely deployed until the ends of year 2003 or at 2004. There are some technical problems still to be solved and many 3G operators have financial problems in deploying their networks (the licensen in some European countries were very expensive).

Europe's 3G concessions are estimated to have cost licensees in the region of GBP100 billion. Add to this the mammoth cost of rolling out new generation network infrastructure and the not insignificant outlay involved in the testing of networks and the total start-up figure may jump to GBP300 billion. The sheer size of this figure has ensured that operators - and in particular their shareholders.

 

Other cellular phone systems

4G Mobile communications

ellular service providers are slowly beginning to deploy third-generation (3G) cellular services. As access technology increases, voice, video, multimedia, and broadband dataservices are becoming integrated into the same network. The hope once envisioned for 3G as a true broadband service has all but dwindled away. While 3G hasn't quite arrived, designers are already thinking about 4G technology. To achieve the goals of true broadband cellular service, the systems have to make the leap to a fourth-generation (4G) network.

4G is intended to provide high speed, high capacity, low cost per bit, IP based services. The goal is to have data rates up to 20 Mbps. Most propable the 4G network would be a network which is a combination of different technologies (current celluart networks, 3G celluar network, wireless LAN, etc.) working together usign suitable interoperability protocols (for example Mobile IP).

 

Celluar phone design articles

Mobile phone hacking

Paging

Bluetooth

A global specification for wireless connectivity. The Bluetooth solutions promise to provide a cable replacement technology that simplifies the interaction between people and machines. It is designed to be a small form-factor, low-cost, and low-power radio communiction technology. Bluetooth technology supports a data transfer speed of 1 Mbit per second (Mbps) in the 2.4GHz band and communication at a range of up to 10 meters. The downside is that Bluetooth is late the uptake and will propably be much smaller than anticipated.

Bluetooth provides two types of physical links. The Synchronous Connection Oriented (SCO) and the Asynchronous Connectionless (ACL) link. The SCO is used for voice and the ACL is used for data. Simultaneously up to three synchronous voice channels can be used. The data rate is 432 kbit/sec symmetrically and 721 / 57 kbit/s asymmetrically. 79 channels with 1MHz carrier distance are available. The channels are changed 1600 times per second (channel hopping). This is a pseudo-random sequence of 79 frequencies. In practical Bluetooth applications the transmitting only milliwatts, which gives communication distance up to around 10 meters. The Bluetooth standard defines also a higher power class of devices, which have maximum tranmission power is up to 100 mW and with that transmission distance is up to 100 meters.

Bluetooth supports the 'ad-hoc networking' between different mobile wireless devices for spontaneous networking and immediate communication. Two supported network types are piconet and scatternet. Piconet is a network consisting of one master and up to seven slaves. This means that generally one Bluetooth device can be at the same time have connection up to seven other Bluetooth devices. Scatternet is a network formed by several piconets.

Besides physical networking the Bluetooth standard defines also the application layer. All Bluetooth services must be built based on the predefined Bluetooth profiles. Bluetooth profile can be viewed as application class. There is currently 13 different Bluetooth profiles defined in Bluetooth 1.1 standard. Examples of such profiles are wireless hands-free devices, file transfer and Internet connection through cellular phone. The compatibility of Bluetooth devices depends on the supported profiles (if two devices support same profile, they are compatible with the services provided with that profile). Bluetooth supports also encryption (64 bit keys).

 

WAP

The Wireless Application Protocol (WAP) is an open, global specification which gives mobile users with wireless devices the opportunity to easily access and interact with information and services. It is a collection of languages and tools and an infrastructure for implementing services for mobile phones. WAP makes it possible to implement services similar to the World Wide Web. Unlike marketers claim, WAP does not bring the existing content of the Internet directly to the phone. There are too many technical and other problems for this to ever work properly.

The protocol is developed by WAP Forum http://www.wapforum.org/, an organization of some of the most powerful Internet and telecom companies. WAP is advertized as bringing "the web"on your mobile phone, but in reality the bottom line is that WAP is not "the web" on your mobile phone, but something a lot less. WAP can be used to build many mobile phone specific services and used for giving very limited web access form th mobile phones.

WAP consists of markup language (WML), scripting language (WMLScript), picture format specification (WBMP), microbrowser specification, freamework for wireless telephony applications, protocol stack and secure connections (WTLS) specifications. WML is an XML based markup language used to describe the contents of the WAP pages. WMLScript is a scripting language used with WML pages (this scripting language is loosely based on JavaScript). On the WAP server side you can use a standard web server to store wap pages and standard HTTP protocol to transfer pages from the web server to WAP gateway. A WAP gateway is a piece of software between WAP device and the web server. WAP gatway has to following functions: converting the markup language (WML) from textual format to tokenized (binary/compressed) format which is readable by the WAP device, translating the requests from the WAP device to HTTP requests for the "web" world, convert between the SSL encryption used in the "web" world and the WTLS encryption used in the WAP world and conversion from TCP protocol used in web to WDP transport protocol used in WAP world. Optionally many gateways also perform other conversions such as converting other types of files (plain text, simple HTML) into a WAP readable format.

 

 

iMode

iMode is a technology used in Japan to add Internet conenctivity and web features to their PDC mobile phone system. iMode is a way of providing information to mobile devices. It uses CHTML (Compact HTML) as a markup language, and uses more traditional internet protocols to deliver it. The content is served using HTTP to a so called iMode center (under the control of the developers of iMode, NTT DoCoMo). The iMode center performs protocol conversions which enable the content to be delivered to the phone.

 

Wireless Internet

Satellite telephones

Unsorted mobile communication links


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