Changing the Pivot Point
The pivot point is the axis point around which the layer rotates, scales, or shears. By default, it is placed in the center of a layer. However, you can move this point anywhere in your scene. For example, move it to the side of a layer to cause the layer to rotate around its edge, or move it off of the layer entirely to create a "pole" around which the layer rotates.
The pivot point is represented by the yellow axes that appear when the layer is selected.
To change the pivot point:
- Select the layer.
- To use the Transform controls to set explicit values for the position of the pivot point, click the Transform button and adjust the X, Y, and Z Pivot fields.
Note: You can also double-click the Pivot tool, and enter an explicit X, Y, and Z position in the Pivot dialog.
- To return to the default values, click the Pivot Reset button.
- To drag the pivot point to position it in a viewport, click the Pivot tool on the Toolbar and then drag the pivot point in a viewport.
Note: You can nudge the position of the pivot point by using the arrow keys on the keyboard.
- To constrain the movement to one or more axes, select the required X, Y, and Z options on the Toolbar.
Note: Depending on the view, you can constrain movement when you left-click and drag, and when you right-click (Windows) or Option-click (Macintosh) and drag in the viewport. See Tool Constraint Shortcuts.
When you rotate, scale, or shear the layer, it now rotates, scales, or shears around the new pivot point.