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Changing the Pivot Point

The pivot point is the axis point around which the layer rotates, scales, or shears. By default, it is placed in the center of a layer. However, you can move this point anywhere in your scene. For example, move it to the side of a layer to cause the layer to rotate around its edge, or move it off of the layer entirely to create a "pole" around which the layer rotates.

The pivot point is represented by the yellow axes that appear when the layer is selected.

To change the pivot point:
  1. Select the layer.
  2. To use the Transform controls to set explicit values for the position of the pivot point, click the Transform button and adjust the X, Y, and Z Pivot fields.
  3. Note: You can also double-click the Pivot tool, and enter an explicit X, Y, and Z position in the Pivot dialog.

  4. To return to the default values, click the Pivot Reset   button.
  5. To drag the pivot point to position it in a viewport, click the Pivot tool   on the Toolbar and then drag the pivot point in a viewport.
  6. Note: You can nudge the position of the pivot point by using the arrow keys on the keyboard.

  7. To constrain the movement to one or more axes, select the required X, Y, and Z options on the Toolbar.
  8. Note: Depending on the view, you can constrain movement when you left-click and drag, and when you right-click (Windows) or Option-click (Macintosh) and drag in the viewport. See Tool Constraint Shortcuts.

    When you rotate, scale, or shear the layer, it now rotates, scales, or shears around the new pivot point.


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