Index
1 - 2 - 3
- A - B - C - D
- E - F - G - H
- I - J - K - L
M - N - O - P
- Q - R - S - T
- U - V - W - X
- Y - Z
1
16 by 9 aspect ratio
2
2D compositing
3
3-2 pulldown, removing
3D compositing
3D Depth option
3D Post filters
3D Depth of Field filter
3D Fog
3D Glow
3D Lens Flare
animating
applying
channels used by each filter
RPF Motion Blur
3D scenes, importing
3D Shading option
3ds max, painting objects in
3ds max, painting objects in 2
A
AA button, in Paint mode controls
AB button, in Discreet Color Corrector
Absolute Tracker mode
action safe zones, setting and displaying
Add
mask mode
Transfer Mode
Add Current to Library
Add Grain operator
Add Grain operator 2
Add Key button
Add Noise filter
adding text
new text layer
to a composite
to a layer
with Paint
Additive draw mode
Adobe plugins, using
advanced drawing tools
advancing the clip
Affect Mask in 3D Fog effect
After Effects, using plugins
AIFF audio files
Airbrush
aligning
layers
layers to a motion path
objects in Paint
Alignment buttons
all current objects, displaying
All Objects, in Composite Settings controls
Alpha Arithmetic
alpha channel
changing settings
concepts
creating in Paint
creating with keyers
creating with masks
drawing on
embedded in footage
from another layer
importing
in stencils
interpreting
inverting
outputting
premultiplied
refining matte edges
Set Matte effect
Alpha Overlay view mode
Alpha view mode
Always on Top option, in Window menu
ambient light
color
defined
intensity
using
Amount, in 3D Motion Blur effect
Analyze controls, in Tracker
analyzing, see tracking
Anamorphic format option
animating
3D Post filters
Animate button
copying motion paths in Paint
Discreet Keyer settings
gradients
operators
paint maps in 3ds max
paint maps in 3ds max 2
stencils
see also keyframing
animation curves
see also Timeline, adjusting shape of graph
anti-aliasing
brush
freehand stroke
in 3ds max material maps
in display quality
mesh, in unwrap mesh preferences
Aperture Width, in Camera controls
Area Sample, option
Arrow tool
in Composite Toolbar
in Composite Toolbar 2
in Mask Toolbar
in Paint Toolbar
artifacts, in blue screens
aspect ratio
16 by 9
changing brush aspect ratio
in format options
At Points
attaching layers
attractor for particles
audio
Duration field
importing
interface described
linking and unlinking
loading
muting
Play Region option
playback
RAM required
region, setting
removing
rendering
sampling rates
scrubbing
Start field
supported file types
syncing to video
Volume control
Auto Durations feature
Auto Pan
Auto Scale option
Auto Snap option, in Tracker
autoexpanding, Timeline
Average math operation
Axis
in 3D Lens Flare
in Tracker
axis, changing a layer's
B
back matte, adjusting
Back Matte, in Keyer Curves controls
Back option, in Window menu
Back Source, in Difference Keyer controls
Back view
backburner
applications
installation
Manager
Monitor
Online Help
Server
workflow
background color
changing
Background option
BackLUT value in Curves calculation
BAK file
Balance filter
balancing colors
basic Particles properties
Basics controls, in Discreet Color Corrector
batch rendering
scheduling jobs
setting preferences
behavior
controls
transforms
behavior preferences
Behind
draw mode
Transfer Mode
Best display quality
when rendering
Bezier
adding and deleting object control points
drawing a curve
editing an object's tangent
Interpolation
selection
BG Color option
Bins
accessing from combustion
rendering combustion effects in
bit depth
bit depth 2
calibrating monitor
Converter
converting Cineon to Linear
exporting LUTs
Histogram
importing LUTs
logarithmic image data
LUT
LUT graph
Particles operator
promoting and demoting
RGB curves
RGB LUT fields
setting
Source and Result
View LUT
bit depth, changing when rendering
bitmaps, painting materials in 3ds max
Blend filter
Block Dissolve filter
blocking particles
blue screen, masking areas
Blue view mode
Blur
draw mode
in Discreet Keyer Matte controls
Key In Blur in Discreet Keyer
Blur Type option in 3D Depth of Field filter
Blur/Sharpen filters
boom removal
Bottom view
Bounce
for deflector
for emitter
for particle type
Box Blur filter
Box Color, in Tracker
branch
applying operator to
defined
operators in
operators in 2
branches, creating multiple
breaking tangent handles
Brightness draw mode
Brightness/Contrast filter
Bring Forward option, in Object menu
Bring Forward option, in Object menu 2
Bring To Front option, in Object menu
Bring to Front option, in Object menu
Browse, in Audio controls
browser
customizing
searching in
using
Brush controls
brushes
airbrush
anti-aliasing
aspect ratio
brush sets
contact angle
deleting
handle
new brush
opacity profile
shape
size
spacing
Transform with object
Bump Map filter
Burn Highlights draw mode
Burn Midtones draw mode
Burn Shadows draw mode
burning tools
C
cache
in Paint
Thumbnail Cache, in Browser Options
Cache Meter
caching
in viewports
rendering to RAM
caching preferences
calculator, using
calibrating monitor
Camera controls
camera field of view
Camera view
Camera view 2
cameras
concepts
concepts 2
matching
matching to RLA/RPF camera
moving and rotating
selecting
targeting
Cast Shadow
CD-ROMs, outputting to
center point, of a layer
changing
alpha channel settings
ambient light color
ambient light intensity
frame rate
layer resolution
Output settings
resolution
Source settings
start and end points
views
Channel Blur filter
channel effects
Alpha Arithmetic
Blend
Compound Alpha Arithmetic
Compound HSV Arithmetic
Compound RGB Arithmetic
creating
HSV Arithmetic
Invert
Minimax
RGB Arithmetic
Set Matte
channel keyer, using
Channel list
Channel Selection filter
Channel, Keyer Mode
channels
color channels
copying shift channel, in tracking
displaying in viewports
in footage settings
rendering
setting RPF or RLA render channels
using alpha channel
Character Direction
choking mattes
see Shrink, in Discreet Keyer Matte controls
chroma key
Cineon Full format option
Cineon Half format option
Cineon, converting to Linear
circle, see ellipse
Circular Wipe filter
Cleanup, in Linear Keyer
Clear Proxy
clearing
Mixer palette
the cache
clips
extending duration
importing
opening
supported formats
cloning
from one frame to another
interface
locking source
on current frame
selecting source
starting point
codecs, in combustion
Collapse option, in Import Footage
Collide with Edges
color
applying with fill tool
background, foreground
customizing interface
gradient
gradients
in 3D Fog
in 3D Lens Flare
mixing
of Plot bar in Keyer
of unwrapped mesh
position in 3D Fog
removing spill from key
selecting from Color Picker palette
selecting from Mixer palette
selecting from Sliders palette
selecting from Swatches palette
selecting with Color Picker tool
selecting with Magic Wand tool
setting
setting ambient light
setting for Paint objects
color balancing
color channels
splitting
color compare
see Compare, in Discreet Color Corrector
Color controls
in Discreet Color Corrector
in Discreet Keyer
color correction filters
rewiring rgb channels
see also Discreet Color Corrector
color corrector
loading clips into
opening footage in Discreet CC branches
Color Emboss
draw mode
filter
Color Highlights, in Surface controls
Color Info, in Discreet Color Corrector
color matching
in Basic controls
in Curves controls
in Histogram
opening clips for
procedure
color model, selecting for keying
Color Only view mode
color picker
Area Sample
in Discreet Color Corrector
see Pick Color dialog, using
Color Picker palette, in Paint
Color Picker tool
Color Picker tool 2
Color plot
in status bar
showing/hiding
Color shape type
Color Suppression
in Discreet Color Corrector
Color Suppression Target
in Discreet Keyer Color controls
in Discreet Keyer Color controls 2
color swatches
color values, in info palette menu
color wheel
Colorize
draw mode
Transfer Mode
colorspace
selecting for keying
see also keyer modes
Combine Frame cropping option, in Footage controls
combining masks
combustion
about
Help menu
workflow
combustion Parameters rollout
Commit to Disk feature
adding a Switcher
reusing committed operator
updating committed footage
Comp, in Discreet Keyer
Comp, in Discreet Keyer 2
Comp, in Discreet Keyer 3
compare feature
for Render to RAM
Compare, in Discreet Color Corrector
Composite operation, in Discreet Keyer
composites
changing display settings
creating
creating multiple
creating nested
file formats
masking
nested
opening footage in
setting bit depth
compositing
2D
explained
using combustion in edit
Compound
Alpha Arithmetic
Blur filter
Channel Selection operator
HSV Arithmetic
RGB Arithmetic
compressing layers
compression settings in rendering
Cone Angle option, in spot lights
connection nodes
Constant
Extrapolation
Interpolation
Constrain to UV button
Constrained object drawing setting
contact angle of brush
context menu
Timeline
Workspace
Context option in Timeline
Context option in Timeline 2
contracting a selection
contracting a selection 2
Contrast
draw mode
in Discreet Color Corrector
contrast
adjusting from histogram
filter
control points
adding
adding to masks
and masking
deleting
deleting in masks
editing tangents
for deflector
for line emitter
in text
moving
on layers
tracking
Convert math operation
Copy option, in Edit menu
copying
keyframes
layers
motion path
objects
selections
correct edges in 3D Fog
creating
channel effects
composites
custom file formats
Discreet CC branches
Discreet Keyer branches
gradients
layers
lights
masks
nested composites
nested layers
new brush
null objects
Paint branches
paint objects
parent/child layers
presets
proxy footage
selection objects
creating, see also drawing
cropping
footage
layers
using Resize filter
cross-platform considerations
Crumple filter
Cubic Interpolation
Current button
current objects, displaying
current time marker
Current, in Composite Settings controls
Curves controls
in Discreet Color Corrector
in Discreet Keyer
Custom Resolution group, in Paint
customizing
brush sets
file formats
cut and paste
keyframes
Paint objects
selections
Cut option, in Edit menu
D
D-1 NTSC
D-1 PAL
Darken
draw mode
Transfer Mode
darkening an image with burning tools
Default Object Duration
in Paint Settings
deflector
adding
controls
defined
modifying
Delete button
in Curves controls
in Discreet Keyer Color controls
Delete/Delete All options, in Edit menu
deleting
brushes
masks
mixing area
null objects
object control points
objects
operators
presets
Depth of Field, 3D Post filter
Depth Order options, in Composite Controls
Depth Scale, in 3D Lens Flare
depth, using in RPF/RLA files
Desaturate
draw mode
Transfer Mode
Difference
draw mode
Transfer Mode
Difference Keyer
controls
using
difference mattes
Diffuse Level, in Surface controls
directional blur
Discreet Color Corrector
loading clips into
resetting
setups
Discreet edit NTSC
Discreet edit PAL
Discreet Keyer
animatable parameters
fields and sliders
histogram function
independent alpha levels operators
independent color suppression operators
interface described
mode
plotting a color value
remapping blacks and whites
setups
using to create selections
viewing key with a solid color background
Discreet Keyer branches, opening footage in
disk caching
Displace filter
display during playback option
in unwrap mesh preferences
display options, in Timeline
display quality
in viewports
setting for a layer
see also image quality
displaying
all current objects
current objects
light in composite
panels
shading, shadows and reflections in composite
Toolbars
wireframes
Dissolve, Transfer Mode
distant lights
defined
using
distortion effects
distributing objects and text
Dodge Highlights draw mode
Dodge Midtones draw mode
Dodge Shadows draw mode
Dodging draw modes
Dolly Blur filter
double-sided layer, creating
Draft display quality
when rendering
Draw Mask
draw modes
applying
changing intensity
using Modes controls
Draw Region Limits
for Render to RAM
in Discreet Color Corrector
Draw Selection operator
drawing
creating paint object
ellipses and rectangles
freehand stroke
polygon
straight line
drawing tools
drawing tools 2
Drop Shadow filter
drop shadow, in Paint
drop-frame timecode
dual monitors, configuring
dual-processor, see multi-processor support
Duplicate option, in Edit menu
duplicating
layers
objects
duration
Auto Duration feature
Auto Durations feature
extending footage
in 3ds max paint maps
of an imported still image
of audio clip
of objects
setting Paint object
source footage
Duration field, in Audio controls
Dust and Scratches filter
E
Edge Feather in 3D Lens Flare
edges
Edges, in Paint Modes controls
Edit button in Paint Parameters rollout
edit integration
about
rendering to Bins
version compatibility
Edit menu
edit, using with combustion
editing
brush attributes
gradient direction
gradients
masks
editing text
advanced
Attributes
Basics
gradients
properties
effect* projects
effects
applying before tracking
applying with draw modes
available in combustion
tracking to clips
see also filters
see also operators
ELC
backup file
file format
Ellipse
drawing tool
drawing tool 2
Mask tool
Selection tool
ellipse selection object
Elliptical
Mask
Mask 2
Selection operator
e-mail delivery
settings
using
Emboss
draw mode
filter
embossing an image
Color Emboss draw mode
Emboss draw mode
Emission Angle
emission point
emitter
adding from library
copying
creating new
defined
library
properties
reordering
replacing
scaling factor
shape
tools
tracking
transforming
Enable Preview
Enable, in Discreet Keyer Color controls
Enabled, in filter controls
encoding, in audio details
End Behavior, in Footage Controls
End Condition group, in combustion Parameters rollout
EPS files
see also Photoshop files, importing
Equalize
filter
in Discreet Color Corrector
Erase draw mode
Eraser tool
Erode
in Discreet Keyer
in Matte Controls
Expand
menu command
option, in GBuffer selections
expanding a selection
exporting and importing
Discreet Color Corrector setups
Discreet Grain setups
Discreet Keyer setups
extending footage duration
extracting 3D objects from RPF files
Extrapolation, in Timeline
F
falloff distance
in 3D Fog
in 3D Glow
fast-forward
Feather Selection
filter
Selections menu command
Feather, in GBuffer Material Selection
feathering masks
Feedback button
field artifacts, keying
field dominance
in footage settings
when rendering
field of view
Field of View, in Camera controls
fields, using
file browser
customizing
searching in
using
file formats
custom
Discreet CC branches
supported
files
importing clips
importing image sequences
importing multi-layer
opening workspaces
replacing
fill tool or Paint Bucket tool
fill tool or Paint Bucket tool 2
Fill, Selection menu command
film
outputting to
filmstrip
customizing
using
Filter Type, in Discreet Keyer Setup controls
filtering, paint maps in 3ds max
filters
applying 3D Post filters
available in combustion
using Adobe filters
see also effects
see also operators
Find Edges filter
Fit in Window option, in Window menu
Fixed object drawing setting
Fixed reference, in Tracker
Flare Center value in 3D Lens Flare
Flare Type in 3D Lens Flare
Flip filter
Flip X and Y
Flip X and Y 2
flushing the cache
Focal Length, in Camera controls
Focused Plane, in 3D Depth of Field filter
Fog Source option, in 3D Fog
Fog thickness option, in 3D Fog
fog, applying to RPF or RLA files
fonts
installing
footage
3-2 pulldown
alpha channel embedded
basics
creating layers from
cropping
End Behavior
extending duration
field dominance
Footage operators
Frame Blending
identifying frames
importing
importing 2
importing into Paint
importing into the Footage Library
interlacing
media settings
opening in a composite
opening in a composite 2
opening in Discreet CC branch
opening in Paint branch
opening into Footage Library
replacing
replacing missing
resolution, changing
reversing
setting bit depth
settings, changing
start and end points
supported formats
Time Stretch
working with low-resolution
see also alpha channel
footage frame rate
changing
defined speed
mixing in a composite
Footage Library
Footage Library view
footage information
Overview tool
preferences
previewing footage
thumbnails
formats, choosing for rendering
Forward option, in Window menu
four-corner tracking
Fractal Noise filter
Frame
Hold Frame Duration
in Paint Clone controls
in Paint Reveal controls
frame
blending
controls
rate
rate, specifying for a layer
Frame All, in Timeline
frame numbers, starting at
frame size, when rendering
Framebuffer Preferences
frame-forward
Freehand
drawing tools
drawing tools 2
Mask tool
Mask tool 2
freehand
selection object
selection tools
Front view
FrontLUT value in Curves calculation
Fully Additive Mix
Transfer Mode
function curve, see Timeline
G
Gain
in Difference Keyer controls
in Discreet Color Corrector
in Discreet Keyer
in Discreet Keyer 2
in Gamma/Pedestal/Gain filter
Gamma, Gain, and Offset
in Discreet Color Corrector
Gamma/Pedestal/Gain filter
garbage masks
Gaussian Blur filter
G-Buffer
Extract filter
using for 3D compositing
using with shading and shadows
GBuffer Selections
G-Buffer Type option
in G-Buffer Extract filter
in Texture Map filter
General preferences, setting
generator
Global Apply Mode, in Mask Modes controls
global image quality
Global Time option
Glossiness setting, in Surface controls
Glow filter
Grabber tool
Grabber tool 2
gradient plot lines, in Discreet Color Corrector
Gradient Wipe filter
gradients
animating
changing types
color
creating
direction
editing
editing 2
on alpha channel
opacity gradients
vectors
grain
adding
adjusting luma
adjusting size
analyzing
Compare feature
granularity and graininess
granularity curves
matching
removing
uniform spatial distribution
granularity curves
built in
custom
editing
Graph mode, in Timeline controls
Graph mode, in Timeline controls 2
Gray
draw mode
filter
Gray (HSV)
Transfer Mode
Gray (Luma)
Transfer Mode
Gray shape type
Gray shape type 2
gray, removing from matte
Green view mode
Grouped option, in Import Options dialog
grouping objects
Guess 3-2 Phase
Guess Key Color, in Discreet Keyer Setup controls
H
handle, moving brush handle
Hard Light
draw mode
Transfer mode
HDTV 1080/24p
HDTV 720/30p
Help menu
Hermite/Flame Interpolation
hide marquee option
hide marquee option 2
Hide Objects, in Tracker
hiding
camera icon
objects
panels
High Quality Scaling
highlights
on surfaces
redefining tonal ranges
Highlights option, in Discreet Color Corrector
hinging
layers
layers 2
objects
objects 2
Histogram
in Bit Depth
in Discreet Color Corrector
in Discreet Keyer
Hits
HLS, Keyer Mode
Hold
Hold Last option, in Footage controls
Hold option, in combustion Parameters rollout
Home button
horizontal alignment, Paint objects
hot keys
common
compositing
paint
Particles
Render Queue
Render Queue 2
Schematic
HSV Arithmetic
HTML help
Hue Shift
in Discreet Color Corrector
in Discreet Keyer Color controls
in Discreet Keyer Color controls 2
Hue Shift Target, in Discreet Keyer Color controls
Hue Tint, in Discreet Color Corrector
Hue, Transfer Mode
I
icons for Particles
icons, representing operator groups
IDs, object and material IDs in 3ds max
IEL file
Illusion IEL format
image formats, rendering
image quality
in viewports
when rendering
image resolution, setting
Image Sequence Options dialog
image sequences
importing
rendering
Import Options dialog
importing
Adobe Illustrator files
Adobe Illustrator files 2
Adobe Photoshop files
audio
clips
Discreet Keyer setups
footage
footage 2
footage into composites
footage into Paint
from edit Bins
image sequence
into footage library
multi-layer files
multiple clips
multiple clips 2
replacing footage
replacing missing footage
RPF files
RPF/RLA files
stills
workspaces
importing and exporting
Discreet Color Corrector setups
Discreet Grain setups
Discreet Keyer setups
in point
Footage layer
moving object
setting for playback
Individual Frame cropping option, in Footage controls
Info Palette
installing fonts
instanced operators
integration, with edit
Intense particles
Intensity
setting ambient light
setting light
interlaced footage
see field dominance, in footage settings
interpolation method (keyframing)
Interpolation, in Timeline
Intersect mask mode
Invert
in Discreet Keyer Matte controls
in Discreet Keyer Matte controls 2
Invert operator
Invert Regions
for Render to RAM
in Discreet Color Corrector
Invert Selection
filter
Selections menu command
Selections menu command 2
Inverted Alpha view mode
inverting
alpha channel
masks
masks 2
selection
stencils
Invisible to Camera
Invisible to Rays
J
justifying objects and text
K
Key
controls, in Discreet Keyer
in Discreet Keyer
Key Color
option, in Linear Keyer
picker, in Discreet Keyer
Key In
in Discreet Keyer
Key In Blur
in Discreet Keyer Setup controls
Key In Source
in Discreet Keyer Setup controls
using to correct artifacts
keyboard shortcuts, see hot keys
keyer modes
keyframes
adding
creating
cutting, copying, and pasting
deleting
displaying
editing
going to next, going to previous
math operations
previewing with Onion Skin Settings
keyframing
Animate button
concepts
concepts 2
crop values
enabling or disabling per channel
setting interpolation method
keying
changing background (compositing) color
Color Suppression Target
disabling individual color components
extracting a luminance key
garbage masks
Hue Shift Target
Linear Keyer
luma key
Matte controls
overview
plotting color values
selecting a keyer mode
steps summarized
using Blur
using Erode, in Matte controls
using Gain
using Lift
using Matte Filter, in Matte controls
using Shrink, in Discreet Keyer Matte controls
using Shrink, in Matte controls
using to create selections
L
Lasso freehand selection tool
Lasso freehand selection tool 2
Lasso Selection
Layer controls
Layer view
layers
aligning to motion path
aligning to motion path 2
applying operators to
applying operators to 2
applying stencils
blending
changing duration
creating
creating double-sided layers
duplicating
flipping
highlights on
hinging
hinging 2
importing from Photoshop
locking to background
masking
moving between branches
moving in 3D space
multiple, painting over
nesting
parenting
pivot point
renaming
reordering
reshaping
rotating
scaling
selecting
setting reflections
shadows on
shearing
single, painting on
solid
targeting
turning on or off
using one layer as alpha for another
see also Photoshop files
layout, changing viewport
Leave Color filter
Left view
Lens Flare filter
applying to RPF or RLA file
tracking
libraries
loading
of emitters
of shapes
Life Color
life for particle type
Life Opacity
Life Opacity 2
Lift
in Difference Keyer
in Discreet Keyer
lift, adjusting luminance of key with
Light Type options
Lighten
draw mode
Transfer Mode
lighting interface
described
lights
ambient
animating
changing color
changing intensity
changing type
concepts
concepts 2
creating and deleting
displaying effects of
moving and rotating
renaming
selecting
targeting
turning on or off
using
line segments
deflector
emitter
Linear
Extrapolation
Interpolation
Linear Keyer
chroma key
Cleanup
luma key
Spill Removal
Tolerance
Linear Wipe filter
Link
Link To, in Audio controls
linking
audio
layers to objects
layers to objects 2
Live Edit group, in combustion Parameters rollout
loading audio
local axis
Local Time option
locating a frame
Lock Orientation
Lock, in Discreet Keyer Key controls
Lock, in Discreet Keyer Key controls 2
Lock/Unlock, in Paint
locking
clone source
layers to background
reveal source
Log panel
logarithmic image data
Lookup Tables
conversion method
graph
importing and exporting
RGB fields
Source and Result
View
Loop
End Behavior
Extrapolation
option, in combustion Parameters rollout
looping playback
looping playback 2
lower field dominance
Lum, in Discreet Keyer Color
Luma
in Discreet Keyer
in stencils
Keyer Mode
luma keying
luma keying 2
Luminance
draw mode
Transfer Mode
luminance curves, adjusting
luminance, keying with
Luminosity
LUT Editor
M
Macintosh and Windows, cross-platform considerations
Magic Wand selection tool
Magic Wand selection tool 2
Magnification, in Tracker
Magnifier Mode list, in Tracker
Magnify tool
Magnifying Glass filter
main input
Make Curve
Filled Freehand Tool option
Object menu command
Make Outline, see Make Curve
Make Proxy dialog
Manager application
manipulator for particles
Manual Crop option, in Footage controls
manual tracking
Map Parameters, combustion maps in 3ds max
marquee, show/hide
mask
background
closing
make curves
modes
objects
objects 2
to block particles
Mask toolbar
Masks
Draw Mask
Elliptical Mask
Elliptical Mask 2
Rectangular Mask
Rectangular Mask 2
masks
adding control points
adding, subtracting, and intersecting
adjusting control points
breaking tangent handles
breaking tangent handles 2
combining
concepts
converting to drawing or selection objects
creating ellipse masks
creating masks
creating rectangle masks
deleting
deleting control points
drawing freehand masks
drawing polygon masks
editing
feathering
global apply
intersecting combination
inverting
inverting 2
masking parts of a blue screen
subtracting from combination
tool options
transparency
transparency 2
masks, showing wireframe only
masks, showing wireframe only 2
Master option, in Discreet Color Corrector
Match All
in Basic controls
in Curves controls
in Histogram
matching colors
matching grain
analyzing
Compare feature
material ID
assigning
in G-Buffer selections
Math Operations
math operations
for over-life properties
particles
Matte controls
Matte controls 2
Matte Filter, in Matte Controls
mattes
creating in Paint
creating with keyers
creating with masks
difference
improving
inverting
inverting in Keyer
removing gray
Set Matte effect
specifying a layer as a matte
using existing
Maximum Radius, in 3D Depth of Field filter
media
acquiring
CD-ROMs
film
settings
streaming web video
video tape
video-on-demand
Median filter
Medium display quality
when rendering
menus, using in combustion
merged image
importing RPF or RLA file as
in multi-layer files
mesh, setting preferences
Midtones option
in Discreet Color Corrector
midtones, redefining
Minimax
Minimum Luminance option in 3D Glow
Mirror filter
mirror, see reflections
missing footage, replacing
Mixed
Extrapolation
Interpolation
Mixer palette
clearing
deleting
new mixing area
selecting a color
using presets
mixing colors
mode
in G-Buffer Extract filter
Keyer mode described
Tracker
Modes controls
Modes controls 2
masks
Monitor application
monitor calibration in Color Corrector
monitors, setting multiple
Mono/Stereo option in audio rendering
Mosaic
draw mode
filter
motion blur
3D Post filter
applying to a layer
Particles operator
Particles operator 2
softness
Motion Blur filter
motion path
aligning layers to
aligning layers to 2
copying in Paint operators
creating
editing
editing in tracking
mouse support
Movie Color filter
moving
cameras
keyframes
layers between branches
layers in 3D space
lights
object to back or front
object to back or front 2
objects
operators
multi-layer files
grouped
merged image
Nested option
multiple viewports
Multiply
draw mode
Transfer Mode
multi-processor support
mute audio during playback
N
naming
layers
navigating between frames
navigation buttons
near plane in 3D Fog
Negate, math operation
Negative
draw mode
Transfer Mode
nested
composites
composites 2
layers
layers, applying operators to
Nested option, Import Footage dialog
Nested option, Import Footage dialog 2
network rendering
network rendering 2
backburner
paths
planning footage
preparing a job
public folders
scheduling jobs
setting preferences
submitting a job
Watch Folder
nodes
adding
arranging
connecting
connection points
copying and pasting
deleting
disconnecting
displaying
duplicating layers
grouping
inputs and outputs
naming
organizing
previewing
round layer nodes
types
Noise filters
noise in blue screen footage, keying
Normal
Transfer Mode
Normal Shape button
NTSC
NTSC Full
NTSC-DV
null objects
creating
parenting
targeting
Number
for emitter
for particle type
O
Object Detail
object ID
assigning
in G-Buffer selections
Object menu, in Paint
Object Mode list
Object view
objects
aligning
changing type
copying
creating motion path
cutting and pasting
deleting
displaying
distributing horizontally and vertically
drawing ellipses and rectangles
drawing straight line
duplicating
duration
duration 2
editing properties
filled and unfilled
grouping and ungrouping
justifying
linking
opacity
position
properties
reflections
reordering
reordering 2
rotation
scale
selecting
selecting multiple
shadows
shape
shearing
showing or hiding
Off button, in Tracker
Offset
filter
in Discreet Color Corrector
in Paint Reveal controls
Oil Paint filter
Onion Skin Settings, in Window menu
online help
opacity
adjusting an object's opacity
in masks
in masks 2
of 3D Fog
of a brush
opacity gradients
setting surface
using with draw modes
Open Footage dialog
Open Footage dialog 2
Open Footage dialog 3
OpenGL
composite preview
for Particles operator
rendering
texture memory
opening
clips
footage in Discreet CC
workspaces
Operator controls, using
Operator list options, in Channel effects
operator, defined
operators
animating
applying
applying before tracking
applying to layers
applying to layers 2
applying to output
applying, to composite
copying and pasting
creating layers from
deleting
displaying in viewports
footage
modifying
overview
overview 2
reordering
stacking order
stacking order 2
storing settings
tracking effects to clips
turning on or off
using with selections
see also effects and filters
order of objects
order of objects 2
order of objects 3
organizing layers
orthographic views
out point
Footage layer
moving layer
setting for playback
Outlines Only option
Outlines Only option 2
Output
buttons, in Discreet Keyer
in Difference Keyer controls
in Linear Keyer
settings, in Footage controls
output levels, in Discreet Color Corrector
Output Matte As, in Discreet Keyer Setup
output nodes
output resolution, setting
Output selection, in Paint Settings
outputs, creating rendering
outputting, alpha channel
Overlay
draw mode
Transfer Mode
over-life properties
overscan
see also safe zones, displaying
Overview mode, in the Timeline
Overview tool
Footage Library view
Schematic view
P
Paint
accessing tools
and multiple layers
and single layers
button
button 2
creating a Paint layer
creating branches
draw mode
object duration
object duration 2
objects
render cache
setting preferences
viewing object outline
Paint branches
file formats
importing footage
paint maps in 3ds max
animating
using existing projects as
paint* projects
painting
bitmapped materials
objects in 3ds max
objects in 3ds max 2
painting on a single color channel
see also Channel list
PAL
PAL-DV
palettes
floating the Timeline palette
Mixer palette
Modes palette
Tool Options palette
Tools palette
Palettes option, in Window menu
Pan Blur filter
panels, showing or hiding
panning, in viewport
panning, in viewport 2
Parent to Source, in Tracker
parenting
layers
null objects
objects
particle
angle
attractor
manipulator
ordering
preview
Particle Display Accuracy
particle type
changing
color
color 2
creating
defined
life
number
opacity
reference point
shape
size
particles
compositing
defined
hiding
Particles operator
basic concepts
basic usage
preferences
Paste and Fit Into
Paste Into
Paste option, in Edit menu
pasting
keyframes
layers
selections
paths for network rendering
performance
and display quality
proxy footage
performance, improving tracking speed
Perspective view
Photoshop files
importing
selecting source layers
Photoshop Filter Emulation
Pick Color dialog, using
Pinch filter
Ping Pong, Extrapolation
Ping-pong
End Behavior
option, in combustion Parameters rollout
ping-pong, playback
pivot point
in Paint objects
in text
moving
pixel aspect ratio, setting
pixel resolution, for rendering
planning a project
Play Modes
Play Region option, in Audio controls
playback
audio
in and out points
real-time (RAM Player)
real-time (RAM player)
reversing footage
setting preferences for
using playback controls
Plot Bar, in Discreet Keyer Setup controls
Plot, plotting a color in Discreet Keyer Key controls
plotting color values in Discreet Keyer
plugins, using third-party
point lights
defined
using
Polar to Rectangular filter
Polygon
drawing tool
Mask tool
Mask tool 2
Selection tool
polygon
drawing
editing
polygon selection object
position
editing object's
of clone source
of reveal source over target pixels
Position button, in Tracker
Position info
Posterize draw mode
preferences
behavior
caching
mesh
monitor
Paint
rendering
setting
unwrap mesh
user interface
Premultiplied color
pre-rendering
Preserve Alpha
Preserve Alpha 2
Preserve Alpha 3
Preserve Alpha, in Paint Mode controls
Preserve Color
presets
in Mixer palette
using
Pressure slider with draw modes
Preview Changes option, in math operation
Preview display quality
when rendering
preview, in Tracker
previewing, real-time using RAM player
previewing, real-time using RAM player 2
processing order of operators
processing order of operators 2
processing order, in Discreet Color Corrector
Progress Indicator
Progress Indicator 2
Project button
in 3ds max Parameters rollout
in 3ds max Parameters rollout 2
Project Info group
in combustion Parameters rollout
project rendering
project rendering 2
properties
categories in Timeline
editing
Proportional Scale button
proxies
display quality
proxy footage
clearing
creating
switching to full-rez
public folders
UNC format
Punch Back Composite Operation
in Discreet Keyer Setup controls
Pyramidal option in paint map filtering
Q
quality setting
for a layer
for a project render
for all layers
Quick Setup
using
QuickTime
codecs
R
Radial Wipe
RAM
allocating more
calculate for audio
rendering to
RAM player
real-time playback
Random
for Life Color
Random Start Frame
Randomize math operation
Ranges Controls
in Discreet Color Corrector
real-time
playback
playback 2
roto
Receive Shadow
Rectangle
drawing tool
drawing tool 2
Mask tool
Mask tool 2
Selection tool
rectangle selection object
Rectangle to Polar filter
Rectangular
Mask
Mask 2
Selection operator
red Preview outline
Red view mode
Redo option, in Edit menu
Ref. Point button
reference features, in Tracker
reference point
reference point 2
Reference type, in Tracker
reflection modes, see transfer modes
reflections
creating
creating 2
displaying
reflectivity, setting
relative objects, displaying
Relative Repeat
Extrapolation
relative Tracker mode
Remove Grain operator
Remove Jitter math operation
Remove selection operator
Remove Selection, Selections menu command
removing 3-2 pulldown
renaming layers
render cache in Paint
render channels used in 3D Post filters
render channels, setting in 3ds max
Render Effects options
Render Queue
as a client
interface
setting stand-alone preferences
using stand-alone
render to RAM
changing frame rate
rendered clips, comparing
rendered images, set bit depth
rendering
a project
a project 2
alpha channel
an image
audio
batch
channels
e-mail Delivery
field dominance
for CD-ROMs
for film
for streaming video
for video tape
for video-on-demand
image format
image format 2
image sequence options
network
operators
outputs
preferences
presets
Quick Setup
QuickTime
RPF/RLA files
scheduling jobs
setting quality
setting resolution
single image
statistics
to Bins from combustion
to RAM
to RAM 2
Update Thumbnail Proxy
using multiple computers
using presets
using watched folders
Video for Windows
video output settings
reordering
layers
operators
Repeat
in Life Color
in Particles preview
Replace from Library
Replace mask mode
replacing missing footage
Reset
in Color Correction controls
in Keyer controls
Reset All
in Color Correction controls
in Difference Keyer controls
in Keyer controls
Reset buttons, in Tracker
Reset Selected
in Color Correction controls
in Keyer controls
Reset Tangents
resetting filters
resetting tangents in Timeline
reshaping layers
reshaping layers 2
Resize Image, in Filters interface
resizing
brushes
image in viewport
images
layers
the Timeline
tracker and reference boxes
resolutions
choosing
in 3ds max map
setting
setting footage display quality
reveal controls
reveal source
locking
opacity
positioning over target pixels
selecting
showing
revealing
a frame in a clip
accessing controls
from a source clip to a target clip
to current frame
Reverse math operation button
reversing footage
revert
eraser option
workspace
Revert draw mode
rewiring colors
RGB
Arithmetic
in Difference Keyer controls
Keyer Mode
RGB curves, in bit depth
RGB-CMYL, Keyer Mode
Right view
Ripple filter
Ripple Pro filter
RLA and RPF files
applying 3D Post filters to
camera matching
compositing
creating
extracting objects from the scene
importing
importing 2
moving in Z space
Options
selecting object or material IDs
selecting source layers
shadows and shading
Transform Layer option
using camera data
Roaming reference, in Tracker
Roll Blur filter
rotating
cameras
layers
objects
spot lights
Rotation
button, in Tracker
option in 3D Lens Flare
tracking
rotoscoping
boom and wire removal
cloning
example
gradients, creating
introduction
making selections
Painting
real-time
with Paint objects
S
safe zones, displaying
sample area's RGB values
sampling rates, audio
sampling rates, audio 2
Sat, in Discreet Keyer Color
Saturate
draw mode
in Discreet Color Corrector
Transfer Mode
Saturation, Transfer Mode
Save As
saving
brush sets
color swatches
image
swatches
workspaces
Scale button, in Tracker
Scale math operation
Scale with Depth option in 3D Lens Flare
scaling
layers
objects
scaling factor
defined
emitter
over life
scheduling rendering
scheduling rendering jobs
Schematic view
customizing
edge types
edges
emphasis
flow direction
grid
Layout command
node connection points
Overview tool
panning and zooming
preferences
resizing
thumbnails
Screen
draw mode
Transfer Mode
scrolling Timeline
scrubbing
a clip
audio
searching in file browser
secondary input
Select All/None options, in Edit menu
Select Entire Image command
Selected Faces button
selecting
cameras
clone source
clone starting point
layers
lights
multiple objects
objects
objects in Timeline
reveal source
Selection
in Discreet Keyer Setup controls
list, in G-Buffer selections
menu, in Paint
selection modifier objects
selection objects
Bezier curve
complex polygon
converting to drawing or mask objects
creating
elliptical or rectangular
freehand
Magic Wand
simple polygon
text
Selection operators
selection tools
selections
adding, subtracting, and intersecting
creating using the Discreet Keyer
customizing marquee
cut, copy, paste
editing
expanding and contracting
feathering
GBuffer
in RPF or RLA files
inverting
show/hide marquee
to block particles
tools
using operators with
using with keyer
Send Backwards option, in Object menu
Send Backwards option, in Object menu 2
Send To Back option, in Object menu
Send to Back option, in Object menu
Send Up/Down buttons
Separate/Embedded option, in audio rendering
Server application
connecting to Manager
Set As Audio Source option, in Open dialog
Set Matte
Set Softness, in Discreet Keyer
Set Tolerance, in Discreet Keyer
setting
ambient light color
ambient light intensity
gradient direction
in and out points for playback
preferences
reveal source opacity
settings
3-2 pulldown
channel & alpha
cropping footage
customized
End Behavior, in Footage Controls
field dominance
frame blending
frame rate
Hold Frame Duration
pixel aspect ratio
resolution
reverse footage
source layers
Settings controls
Setup controls in Keyer
setups, importing and exporting
Discreet Color Corrector setups
Discreet Grain setups
Discreet Keyer setups
Keyer
Shade, Transfer Mode
shading
displaying
in RPF or RLA files
Shadow controls, in Paint
shadows
casting on 3D objects in RLA or RPF files
creating
displaying
redefining
softening
Shadows option, in Discreet Color Corrector
shape
editing brush
editing object
exporting
fixing
importing
library
library 2
of particle
types
using operator for
Sharpen
draw mode
filter
shearing
layers
objects
shift channels, copying
Shift filter
shift values
see also Tracker shift values, monitoring in Timeline
shortcuts, see hot keys
Show Boxes, in Tracker
Show Crosshairs, in Tracker
Show G-Buffer
Show Marquee, in Window menu
Show Particle Types
Show Paths, in Tracker
Show Views Only option
Show Wireframe Icons option
showing
camera icon
effects
lights
objects
showing/hiding Tracker boxes
Shrink, in Discreet Keyer Matte
Shrink, in Discreet Keyer Matte 2
Shutter option, in Motion Blur
Simplify math operation
single image rendering
Single Particle
Size
for emitter
for particle type
slider
Opacity, in Paint controls
Pressure, in Paint controls
Sliders palette
Smear draw mode
SmearIn draw mode
Smooth draw mode
Snap button, in Tracker
Soft Edge light option
Soft Light
draw mode
Transfer Mode
Softness Offset, in Discreet Keyer
softness range, of colors
softness, adding in Keyer
Softness, in Difference Keyer controls
Solarize filter
Solid button, in Paint
solid layers, creating
Source
in Paint Clone mode
in Paint Reveal mode
list, in Tracker
settings
source footage
importing
replacing missing
Source Frames
see Start/End fields in Footage controls
source layers
source lights
changing color
changing intensity
changing type
creating and deleting
defined
moving and rotating
renaming
selecting
types
using
Source, Key In Source in Discreet Keyer Setup controls
spacing, brush
specular highlights
Specular Level setting, in Surface controls
Speed, in Particles preview
Spherize filter
Spill Removal
spin
property
reference point
Split horizontal / vertical
for Render to RAM
in Discreet Color Corrector
spot lights
changing angle
defined
softening
using
stabilizing
1-point
2-point
concepts
erasing bad keyframes
filter interface described
stacking order
of objects
of objects 2
of operators
of operators 2
Start field, in Audio controls
Start Frame, in 3ds max paint map
Start/End fields in Footage controls
starting a composite
Statistics panel
status bar
in Paint
see also Info Palette
status bars, in Render Queue
stencils
Alpha option
animating
applying
applying to a layer
Invert option
Luma option
still images
duration
importing
Stock Lenses, in Camera controls
Stop, End Behavior
Store
buttons, in Discreet Keyer
in Paint Modes controls
Store operator settings
Straight Line drawing tool
Straight Line drawing tool 2
straight line objects
streaming video, outputting to
Strength option in 3D Lens Flare
stretching layers
Stylize filters
stylus
pressure slider
using pressure to control stroke
using pressure with draw modes
sub-composites, see nesting
Subtract
mask mode
Transfer Mode
Subtractive draw mode
Summed Area option in paint map filtering
supersampling
Supp, in Discreet Keyer Color controls
supported image formats
suppressing color in Discreet Keyer
Surface controls
Swap
swatches
adding a color
creating a color spread
creating new sets
deleting
deleting sets
picking a color
replacing
Swatches palette
Switcher operator
syncing audio and video
T
tangent handles
breaking
breaking in masks
breaking in masks 2
editing
in masks
in Timeline graph
on motion path
Targa files, see alpha channel
Target Height, in footage Output controls
Target Width, in footage Output controls
targeting
cameras
layers
lights
null objects
objects
text
"type on"
adding
advanced editing
aligning
color
control points
distributing
editing Attributes
editing Basics
editing pivot point
editing properties
Face controls
fonts
gradients
insert options
interface
Layout
modes
moving
Number and Timecode generator
objects
opacity
outline
path
rolls and crawls
rotating
scaling
selection object
selection tool
shadow
shadows
softness
specifying color
texture
Text drawing tool
text selections
Texture Map, 3D Post filter
texture memory
Thickness
Threshold, in channel effects
thumbnails
in browser
in render queue
setting cache size
time display
changing
changing 2
see also timecode, displaying
Time group in combustion Parameters rollout
time stretch
timecode
displaying
going to
Timeline
adjusting shape of graph
autoexpand
context menus
controls
cropping footage
description
expanding or collapsing
Graph mode
key icon
level of detail
object duration
object properties in
Overview mode
panning
resizing
scrubbing audio in
Tracker data
viewing channels
zooming
Tint
draw mode
filter
tint color
title safe zones, setting and displaying
Toggle Visibility
Toggle Visibility 2
Tolerance
in Difference Keyer
in Discreet Keyer
in Linear Keyer
in Tracker
tolerance range, of colors
tonal ranges
Tool Feedback
tool options
Toolbars, using
tools
drawing tools
miscellaneous tools
Paint
selection tools
selection tools 2
Top view
Track buttons
Track Time button
Tracker
Auto Pan
data
erasing bad keyframes
importing and exporting Tracker data
interface
modes
positioning reference box
preview
resetting
resizing tracker and reference boxes
roaming reference
selecting/deselecting Tracker boxes
shift values, monitoring in Timeline
showing and hiding elements
status bar
theory
troubleshooting
Tracker boxes, customizing
tracking
a roaming reference
adjusting tolerance
backward
basic procedure
changing reference feature
changing reference feature 2
concepts
correcting source using effects/operators
effects to clips
finding a good feature to track
improving speed
manually
multiple points
particle emitters
position
position, scale, and rotation
rotation
scaling
strategies
tricks
transfer modes
Transform controls
layers
masks
transforms, in z-space of RPF or RLA files
Transition filters
transparency
masks
masks 2
setting preferences
Transparent
eraser option
view mode
trimming footage
see also Start/End fields in Footage controls
Turbulence filter
turning on lighting in composite
Twirl filter
U
Unconstrained
Box Blur filter
Gaussian Blur filter
Undo command
ungrouping objects
units, for particle types
Universal Naming Convention (UNC)
UNIX permission for transferring setups
UNIX permission for transferring setups 2
Unload, in Audio controls
Unlock/Lock, in Paint
Unwrap Selected button
unwrapped mesh
painting on
preferences
Update Dynamically
Update Emitter
Update Thumbnail
upper field dominance
Use Aspect Ratio
Use Aspect Ratio option, in Window menu
user interface
using
the file browser
the filmstrip
viewports
Workspace panel
UV channel box
UV list
V
variation properties
vector-based painting
Venetian Blinds filter
vertical alignment, Paint objects
video
fields
formats
outputting to
Video for Windows codecs
video safe zones
see action safe zones, setting and displaying
video-on-demand, outputting to
view modes
changing
using
viewports
display quality in
displaying operators in
multiple
using
viewing channels in
zooming in
views, changing
Visibility
Visibility 2
Back, Front
Volume, in Audio controls
W
watched folders, using for rendering
WAV audio files
Waveform
weight
and reference point
property
What's new version 2.0
wind for particles
Window menu
Windows and Macintosh, cross-platform considerations
wire removal
Wireframe Icons, displaying
Wireframe option
workflow, in combustion
Workspace panel
menu options
using
workspaces
before you start
importing
opening
reverting to saved
saving
X
XOR in channel effects
Y
YUV
in Difference Keyer controls
Keyer Mode
Z
Z Offset option
Z Scale option
z value in 3D Lens Flare
z-depth, transforms using
Zoom
Particles preview
property
Zoom Factor
zooming
in Paint
in viewports
Timeline