Adding Particle Types
You can add a particle type to the selected emitter object to enhance the particle effect. If you select a particle type before you click New Particle Type, a copy is made instead.
Otherwise, a default particle type is created. This means it has no color, uses the first particle shape in the library, and has some simple property settings.
To add or copy a particle type:
- In the Particle Controls panel, click Shape to show the Shape controls.
- To add a default particle type, select an emitter object in the Workspace panel, then select the shape you want in the Shape controls.
If you do not select a shape, the particle type will use the first shape in the library.
Note: This is a good reason for setting the first shape in the shape library to something such as a blurred circle.
- To make a copy of an existing particle type, select the particle type in the Workspace panel.
If you want the copy to use the same shape, do not select a shape in the Shape controls. Otherwise, select a different shape.
- Click New Particle Type.
The default or copied particle type appears in the Workspace panel above the other particle types.
- Rename the particle type.
- To see which shape it uses, click Current or click Particles to show the thumbnail in the Particles controls.