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Working with Particle Shapes

Each particle type is assigned a shape. A particle shape is one or more images of the same size. Shapes are stored in the emitter library file and are listed in the Shape controls. When you add an emitter to a library, the shapes used by its particle types are automatically saved in the library.

Use the Shape controls to assign shapes to particle types. There are three places to get a shape:

When you import a shape or use an operator as a shape, you specify the color depth to be Color or Gray. Learn more about color depth in Choosing a Shape Type.

You can also replace shapes that are in use, export shapes as image files, and delete shapes from the library.


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