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Using Library Shapes

The easiest way to assign a shape to a particle type is to use an existing one. You swap the current shape with one from the current library or another library.

For example, when the Templates library is loaded, the shape library shows only one shape. If you want to use a shape in another emitter library, first add the emitter from the Templates library to the viewport, then load another library that includes the shape you want.

To use a shape from the library:
  1. Select the particle type in the Workspace panel.
  2. Click Shape to show the Shape controls. See Shape Controls.
  3. Select a shape in the shape library.
  4. The shape appears in the shape viewer.

  5. Click Swap.
  6. If the Particles preview is enabled, you can immediately see the shape in use.


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