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Displaying an Unwrapped Mesh of the 3D Object

In the 3ds max Material Editor, use the Unwrap Mesh feature to display your 3D object as a 2D mesh in combustion. You can adjust the color and size of the mesh.

The mesh display is only an overlay to help you orient paint strokes and other combustion effects. It is displayed in combustion but is not a part of the composite or the map.

To display an unwrapped mesh:
  1. Create a combustion map.
  2. In the 3ds max Material Editor, enable Unwrap in the Live Edit group.
  3. In combustion, a mesh appears. This is an "unwrapped" projection of the 3D object.

    Note: You can use Unwrap on the entire object, or on a selection set of face sub-objects.

To set the mesh parameters:

In combustion, choose File | Preferences and then select the Mesh category.

Use:
To:

Anti-Alias Mesh

Remove jaggies from the mesh.

Display During Playback

Display the mesh when you play back the animation.

Color

Click the color box to set the color of the mesh using a color picker.




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