What's New in Version 2.0
Here is a list of the new features in combustion 2.0.
- Particles operator—2D particle system
- Schematic view—Flowchart-style view of the process tree
- Footage Library view in viewport
- Variable bit depth—8, 10, 12 or 16 bits per channel, or floating point throughout combustion (except the Particles operator, which is 8 bits per channel)
- LUTs—Bit Depth image tools
- View LUTs—Calibrate your monitor
- Add Grain and Remove Grain operators
- Redesigned text tools (in Paint and a separate Text operator)
- backburner network rendering system on Windows systems
- OpenGL support—Used in viewport for composites, and in the Particles operator
- OpenGL rendering mode
- 2D composites for faster rendering
- Operators panel (and floating Favorites palette) for quick access to operators, especially for Schematic view
- Commit to Disk feature for pre-rendering
- Switcher operator for switching between two or more image flows quickly
- Speed channel for Paint, Composite, Mask, Selection, and Particles operators
- Masks, Selection, and Paint objects have edge gradients (masks are now like "GMasks" in Discreet SGI-based systems)
- FTP after rendering—Automatically post image files to an FTP site
- Support for QuickTime Streaming format
- Interlace, Deinterlace, Broadcast Safe Colors, and Reverse Dominance operators for video work
- Quick Capture—a QuickTime capture utility
- Asynchronous File Input/Output—Frees computer resources as file are imported and rendered
- Macintosh OS X native support
- New draw/transfer modes added to Paint and Composite operators
For a list of changes, see What's Changed in Version 2.0.