Loading and Saving Libraries
You can load an ELC file using the Load Library button. If the library file is saved in the Particle Libraries folder, you can also choose it from the Library menu to load it.
If the current library has been changed in any way (new emitters added, a name changed, emitters reordered, and so on), it is saved before the next library is loaded. Libraries are also saved automatically when you close the workspace file.
To load a library:
- In the Particle Controls panel, click Library to show the Library controls.
- Click Load Library.
The Load Emitter Library dialog appears.
- Find and select the library file, and click OK.
Once an emitter object is added to the clip, it is independent of the library from which it originated; you can load another library without affecting any emitters in the viewport.
To save a library with a different name or location: