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Turbulence

Turbulence is like a texture generator since it generates an effect that replaces your current selection or image.

Amount

Sets the intensity of the effect, or the blending of the new turbulent texture with the original.

Time Slice

Determines the starting point. By keyframing this parameter and setting it to another value later, you can create interesting motion effects.

Octaves

Determines the overall coarseness or smoothness of the noise being generated.

Horizontal and Vertical Scale

Adjusts the horizontal and vertical undulation of the noise. Higher values create smoother, more subtle results, while lower values create more banding in the dimension being affected.

Origin

Sets the X and Y position of the starting point. Animate the origin to create dynamic effects. You can use the Set Position button to set the origin.


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