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Targeting to a Null Object

A null object is an invisible object; it has no pixel information or dimensions, and is not rendered in the final output. You can create a null object to use as the camera target. The camera will then focus on the null object wherever you move it in 3D space.

If you create multiple null objects, combustion appends an increasing number (in parenthesis) to the name of each. For example, if you create three null objects, their default names are Null Object (1), Null Object (2), and Null Object (3). You can rename them at any time.

To target to a null object:
  1. Select the composite.
  2. Choose Object | New Null Object.
  3. Note: This option is also available in the context menu.

    A null object is added at coordinates 0, 0, 0.

  4. Select the camera.
  5. In the Composite Controls panel, select the null object from the Target list.
  6. You can now move the null object. If necessary, the camera changes rotation to point at it.


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