combustion and 3ds max 3ds max and combustion work together so you can use artwork or processed clips as materials for your 3D models, and you can composite using rich pixel renderings of 3D scenes. This appendix describes: About 3ds max and combustion Integration combustion Map Interface Working in 3ds max Using Rich Pixel Renderings Importing Rich Pixel Renderings into combustion Compositing Rich Pixel Renderings Using 3D Post Filters in combustion Using Render Elements
3ds max and combustion work together so you can use artwork or processed clips as materials for your 3D models, and you can composite using rich pixel renderings of 3D scenes.
This appendix describes: