3D Lens Flare
Use 3D Lens Flare to create the impression of a bright light shining directly into a camera lens. You can apply Lens Flare to objects or materials in a rich pixel rendering.
Note: The 3D Lens Flare effect uses the Z (Z Depth) channel. It does not require the channels Coverage, Transparency, or Sub-pixel Weight to be present (the latter two are not available for RLA files), but if present, the channels are used to improve the quality of the effect.
StrengthControls the brightness of the lens flare.
Flare CenterDetermines the flare X,Y position on the image. Enter an X,Y value, or click the Pick button, then click a point in the viewport to position the flare on that point.
AxisSpecifies the direction of the reflections and how far from the hot spot the reflections extend. Enter an X,Y value, or click the Pick button, then click a point in the viewport to set the axis. The Flare shines from the Flare Center toward the Axis point.
ColorDetermines the color of the lens flare. Click the color box and use the color picker to specify a color, or click the Pick button and sample a color from an image in the viewport.
RotationSpins the central flare around the flare center.
Z ValuePositions the lens flare in 3D space. An object that is in front of the lens flare blocks the effect (partially or completely), while an object behind it is covered by the flare.
Edge FeatherSoftens the mask edge for the selected object or material so that a lens flare that is behind another object can be partially visible. Increase the Edge Feather value for more lens flare visibility.
ElementsSpecifies whether the lens flare contains a central flare.
Flare TypeDetermines the camera lens that the lens flare simulates.
Scale with DepthWhen this option is enabled, the lens flare changes size according to its Z value. If a flare is farther away (high Z value), it appears smaller.
Depth ScaleDetermines how much the lens flare size varies depending on its Z Depth. Depth Scale works in conjunction with Scale with Depth. If Scale with Depth is disabled, Depth Scale has no effect.