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RPF Motion Blur

Use this filter to add motion blur to moving objects in a rich pixel rendering. The faster an object moves, the more it is blurred. The filter uses velocity information stored in the rich pixel file to determine how much motion blur to add to moving objects.

Note: The RPF Motion Blur effect uses the Z (Z Depth) and Velocity channels. Only RPF files support the RPF Motion Blur filter. RLA files do not have a Velocity channel. This effect does not require the Coverage channel, but if present, it is used to improve the quality of the effect.

Amount

Determines the amount of blur to add to the object that is moving at an average speed. Slower moving objects are blurred less; faster objects are blurred more.


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